As you explore the universe you will encounter things we call "Points of Interest" or POIs for short.
POIs are found on planets. Each planet can have only one POI.
They can be revealed when you explore a system with an exploration mission launched from one of your colonies or when you explore the system with a ship.
They can only be claimed when you explore the planet with a ship that has at least scanner level 1.
Most POI rewards scale with universal tech level.
These are the currently implemented POIs:
Alien Technology
- Yields a random Crimson print.
- Can be claimed once per player.
- There is a good chance you fail to yield a print from it. (~5% chance if you're the first to try to yield a print from it)
- If you're successful it yields a random crimson print.
- Is the most common
Primitive Colony 1
- Reward colony.
- Colony offers to join you when you claim the POI.
- Requires high hab, oxygen atmosphere, and at least 10% fertility.
- Is uncommon.
Primitive Colony 2
- Refuel colony.
- Colony offers refueling services after you "claim" it with a POI.
- Requires high hab, oxygen atmosphere, at least 10% uranium, and at least 6% fertility.
- Is uncommon.
Scavenger Colony
- Scavengers have a colony on the planet and a fleet in orbit.
- The colony can be conquered.
- Is triggered when the system is explored so you'll never find the POI on the planet, you only find the colony that comes from the POI.
- Requires medium amount of habitability, at least 10% fertility and 10% uranium, and at least 5% iron, bauxite, copper, and lime.
- Is fairly rare.
Scavenger Fleet
- Scavengers have a fleet in orbit around the planet.
- Is triggered when the system is explored so you'll never find the POI on the planet, only the fleet that comes from the POI.
- They prefer worlds with high abundance.
- Is common.
Bad Reading
- The abundance of one of the planet resources will be boosted by 10-20%.
- The boosted resource had to already have an abundance between 6 and 80%.
- If no resource meets the requirements then fertility is boosted instead.
- Can only happen on worlds with an alien or acidic atmosphere and with at most 70% habitability.
- Is common.
Abandoned Ship
- A crimson web is in orbit around the planet.
- The fleet becomes yours after you send an exploration mission to the planet.
- The ship is loaded with resources and contains more of the rarer resources (lots of gold and diamonds like a proper treasure hoard).
- Requires non-oxygen atmosphere and low gravity. Prefers none-type atmospheres.
- Is common.
POIs are found on planets. Each planet can have only one POI.
They can be revealed when you explore a system with an exploration mission launched from one of your colonies or when you explore the system with a ship.
They can only be claimed when you explore the planet with a ship that has at least scanner level 1.
Most POI rewards scale with universal tech level.
These are the currently implemented POIs:
Alien Technology
- Yields a random Crimson print.
- Can be claimed once per player.
- There is a good chance you fail to yield a print from it. (~5% chance if you're the first to try to yield a print from it)
- If you're successful it yields a random crimson print.
- Is the most common
Primitive Colony 1
- Reward colony.
- Colony offers to join you when you claim the POI.
- Requires high hab, oxygen atmosphere, and at least 10% fertility.
- Is uncommon.
Primitive Colony 2
- Refuel colony.
- Colony offers refueling services after you "claim" it with a POI.
- Requires high hab, oxygen atmosphere, at least 10% uranium, and at least 6% fertility.
- Is uncommon.
Scavenger Colony
- Scavengers have a colony on the planet and a fleet in orbit.
- The colony can be conquered.
- Is triggered when the system is explored so you'll never find the POI on the planet, you only find the colony that comes from the POI.
- Requires medium amount of habitability, at least 10% fertility and 10% uranium, and at least 5% iron, bauxite, copper, and lime.
- Is fairly rare.
Scavenger Fleet
- Scavengers have a fleet in orbit around the planet.
- Is triggered when the system is explored so you'll never find the POI on the planet, only the fleet that comes from the POI.
- They prefer worlds with high abundance.
- Is common.
Bad Reading
- The abundance of one of the planet resources will be boosted by 10-20%.
- The boosted resource had to already have an abundance between 6 and 80%.
- If no resource meets the requirements then fertility is boosted instead.
- Can only happen on worlds with an alien or acidic atmosphere and with at most 70% habitability.
- Is common.
Abandoned Ship
- A crimson web is in orbit around the planet.
- The fleet becomes yours after you send an exploration mission to the planet.
- The ship is loaded with resources and contains more of the rarer resources (lots of gold and diamonds like a proper treasure hoard).
- Requires non-oxygen atmosphere and low gravity. Prefers none-type atmospheres.
- Is common.
Last modified by Mario on