Warring Factions was the original name for this game, it has now taken the name of its once intended sequel Atmoburn.
- A completely open technology research system, with millions of combinations and a unique result every time.
- Tens of thousands of planets, thousands of systems, and dozens of galaxies can be named by the player base, and these names will be forever etched in the cosmos.
- Fully player-customizable ships, from the drive down to the type of armor and how much you use.
- Intelligent battle logic that is more than just an addition and subtraction. Every ship is matched up against the other in a complex battle algorithm, ensuring that strategy can defeat brute force.
- Detailed colony management that includes for every individual colony its own economical model, taxes, laws, infrastructure and buildings.
- A truly 3-D universe viewable in VRML, HTML, or plain text, boasting over a million planets and a hundred thousand systems.
- World uploads allow a real 3-D model of your selected texture to be shown both in system and planetary view.
- Several factions to choose from, to fit your play style. Each one attracts a certain kind of player, and each side has its own flavor.
- Player run empires that can cross factions, creating interesting diplomatic challenges.
- Regular expansion to the game: Often several updates a day.
And much more, with even more to come...
Description
Warring Factions is an intricate next generation massively multiplayer space strategy simulation far more complex than anything else currently offered as browser based game. Its main features include:- A completely open technology research system, with millions of combinations and a unique result every time.
- Tens of thousands of planets, thousands of systems, and dozens of galaxies can be named by the player base, and these names will be forever etched in the cosmos.
- Fully player-customizable ships, from the drive down to the type of armor and how much you use.
- Intelligent battle logic that is more than just an addition and subtraction. Every ship is matched up against the other in a complex battle algorithm, ensuring that strategy can defeat brute force.
- Detailed colony management that includes for every individual colony its own economical model, taxes, laws, infrastructure and buildings.
- A truly 3-D universe viewable in VRML, HTML, or plain text, boasting over a million planets and a hundred thousand systems.
- World uploads allow a real 3-D model of your selected texture to be shown both in system and planetary view.
- Several factions to choose from, to fit your play style. Each one attracts a certain kind of player, and each side has its own flavor.
- Player run empires that can cross factions, creating interesting diplomatic challenges.
- Regular expansion to the game: Often several updates a day.
And much more, with even more to come...
History
Alpha 1 [Jan 04]
Alpha 2
Beta
Gold 1 [Mar 04]
Age of Unitos
The Crimson Moon Accord [Sep 2004 - Mar 2005]
Relics of the Crimson Moon [Mar 2005 - Dec 2005]
Relics of the Crimson Moon II [Dec 2005 - May 2006]
Shattered Hope (instance 1) [May 2006 - January 31, 2007]
Idle Diverge (instance 2) [July 2006 - January 31, 2007]
Era of Unitos (instance 3) [September 2006 - January 31, 2007]
The Renaissance Vector [January 2007 - Now]
Last modified by Sampson on